S05E10 · EP 94
Advanced Advanced Dungeons & Dragons
Episode DNA
18 scenes · 3 threadsStory threads over runtime
click a block to open the sceneEvery scene
18 scenes · our breakdownThe study group discusses insurance and Hickey's family issues before deciding to play D&D to reconnect him with his son.
00:01–01:26scheme · petty_grievanceThe group creates characters and starts the D&D adventure, but Hank suspects the game is a setup to force bonding.
01:26–03:35scheme · misunderstandingThe group redistributes character sheets and introduces themselves with new names, while Hickey and Hank establish their in-game father-son bond.
03:35–04:22scheme · impersonationThe group attempts to cross a bridge but Abed's miscalculation causes it to break, splitting the party.
04:22–06:31escalation · coincidenceHank reveals his resentment about not being invited to his grandson's birthday, leading to a bet with Hickey over who kills the necromancer first.
06:31–06:38bet · rivalryThe split group awakens on a riverbank and begins exploring the jungle, with Hickey impatient to win the bet.
06:38–06:48pursuit · obsessionThe group encounters hobgoblins, and during the fight, Crouton is killed, causing tension between Hickey and Hank.
06:48–08:47violence · escalationHank defends his gameplay while the group continues north, and Hank reveals his resentment about his father's absence.
08:47–09:16petty_grievance · confessionThe group encounters sky spiders, but Tristram uses diplomacy to befriend them, gaining their help.
09:16–10:42negotiation · coincidenceThe group captures goblins and Tiny Nuggins interrogates them, using psychological tactics to learn the necromancer's tower location.
10:42–12:51interrogation · betrayalJoseph Gordon sends a message to his father via sparrow, revealing a way to reunite using the family sword.
12:51–13:34confession · secret_exposedThe note is received, and beams of light reveal both groups' locations, setting up a simultaneous arrival at the tower.
13:34–14:06coincidence · pursuitHickey and Hank talk privately about the bet, with Hickey insisting he must win to keep his grandson in his life.
14:06–15:10rivalry · obsessionBoth groups arrive at the black tower, and Joseph Gordon unexpectedly hugs his father, leading to a chaotic battle.
15:10–16:48betrayal · violenceThe group engages in a massive battle, with many characters dying or being wounded.
16:48–17:43violence · escalationThe group finds the necromancer's workshop empty and discovers he escaped through a secret door, leading to frustration.
17:43–19:36avoidance · humiliationThe dead characters return as ghosts and advise the living to reconcile, leading to Hickey and Hank finding common ground.
19:36–19:54confessionAbed continues a separate game with stuffed animals, then abruptly ends it when Jeff asks him to stop.
19:59–20:34escalationSame DNA
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S06E08Episode facts
Wikipedia · Wikidata- Aired
- 2014-03-20
- Overall
- #94
- Writers
- Matt Roller
- Director
- Joe Russo
- Viewers
- 3.32M (US)
- Pace
- 154 words/min · 79 questions